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Innovation in Computer Science
Contents
Sponsor
The Google Australia Eureka Prize for Innovation in Computer Science is sponsored by Google Australia.
Description
The Google Eureka Prize for Innovation in Computer Science is awarded to a team or individual for an innovation in computer science that has the potential to improve the lives of many people.
Computer science is defined as the study of computing algorithms and networks, including their physical implementation, programming and applications.
This prize is awarded as part of Google's commitment to open innovation that improves the lives of people everywhere.
prize
$10,000
Purpose
The Google Eureka Prize for Innovation in Computer Science is awarded to a team or individual for an innovation in computer science that has the potential to improve the lives of many people.
Entries may include research contributions, commercial products, or other works (e.g. open source), representing the work of individuals or teams.
Entries must constitute an advance in the field, whether a new research result or a practical application, that extends the state of the art by means of a significant technical innovation.
The results or purpose of the work should be such that it has the potential to improve the lives of many people.
Judging Criteria
Entries should specifically address how their work meets the following judging criteria, which will be judged independently and weighted equally:
1. Original technical innovation in the field, whether theoretical or practical. A good idea for a product is not enough. It must constitute new technical ground. Futhermore, a completely new idea is better than an incremental improvement, however new, on an old idea.
2. Recency of Key Innovation. Given the rate of innovation in the field, recency is an important criterion. While any project that has had significant work done on it with the last two years is acceptable, the more recent the key innovation, the better.
3. Potential to positively affect the lives of as many people as possible. As this prize recognises basic research as well as applications, potential rather than actual impact will be considered, but the closer a result is to having an impact, the better.
Conditions of entry
The prize is open to individuals, groups or teams. Entrants can either enter themselves or be nominated by others.
Work entered for this prize must have been undertaken in Australia, no more than two (2) years prior to the closing date for entries.
For a team entry, the team leader must be an Australian citizen or permanent resident at the time the research entered was undertaken. Members of the team do not have to be Australian residents or citizens, however, they must have resided predominantly in Australia at the time the research/activity entered was undertaken.
For an entry that is not a team, all entrants must be an Australian citizen or resident at the time the work entered was undertaken.
Entrants must agree to disclose enough information for the judges to assess the claim of technical innovation, regardless of the status of any patent proceedings.
Work must have been published in an internationally respected, externally-refereed journal(s), book(s) or equivalent electronic publication(s); and /or a product must have been launched; and/ or open-source software must have a stable release.
You must submit an online entry form including all supporting documentation by midnight AEST Friday 4 May 2012 to be eligible for this prize.
Entries with insufficient sets of supporting documentation will not be considered. Submitted material will not be returned.
Any entries received after midnight AEST Friday 4 May 2012 will not be considered.
Hard-copy applications will not be considered.
The work entered/nominated for this prize may not be entered/nominated for another Australian Museum Eureka Prize.
The deliberations of the judging panel remain confidential. All recommendations and decisions taken are binding and final and no correspondence will be entered into on such matters.
Information provided by the entrant(s) in relation to the Australian Museum Eureka Prizes (including photos), may be used by the Australian Museum for promotional/publicity purposes. This may include, and is not restricted to, the information being used on websites, social media, printed material, advertisements, press releases etc.
Personal information provided in connection with the Australian Museum Eureka Prizes will be used only by the Australian Museum and only in connection with the Australian Museum Eureka Prizes.
How to enter
STEP 1. You must prepare one document that contains the following information:
a. Project Summary: a brief description of the work entered, including objectives and results to date (two page maximum)
b. Judging Criteria: a brief description of how the work entered addresses each of the judging criteria (two page maximum)
c. Assessor Reports: a minimum of one (1) and a maximum of four (4) written reports addressing each of the judging criteria from assessors who are familiar with the entered work (two page maximum per report). NOTE: Judges rely on assessor's reports to provide additional perspective and informed opinion on entries. Therefore, assessors should not be personally or directly involved in the activity entered in this prize.
d. Product Sample: in the case of a product sample please provide a URL to where a working sample can be viewed/ downloaded by judges. This link must remain live until 31 December.
e) Publication: You may, if appropriate, include a copy of your work from one externally-refereed scientific publication.
This document can be uploaded in Microsoft Word (.doc) or Adobe Acrobat (.pdf) format.
Step 2. Submit an online entry form by midnight AEST Friday 4 May 2012.
Complete the online entry form which must include your supporting document and submit by midnight AEST Friday 4 May 2012.
If you require further information or help, please call the Australian Museum Eureka Prizes on +61 2 9320 6483 or email eureka@austmus.gov.au.

